Path of Exile 3.27 has turned gold farming into one of the most profitable grinds the game has seen in a long time, especially with Tormented Spirits and Rogue Exiles becoming the go-to targets for steady currency. With how tight gold feels in this league and how inflated the economy has become, these two mechanics stand out as some of the most reliable ways to keep your stash growing. Tormented Spirits possess rare monsters and turn them into loot pinatas, while Rogue Exiles bring dangerous, high-reward fights that often end in piles of raw gold and unique drops PoE 1 Currency.
The core of the strategy is simple: run dense, high-tier maps and force as many spirit and exile spawns as possible. T16 and T17 maps with layouts packed with rares perform best, especially when you roll them with Rogue Exile and Tormented modifiers using scarabs and sextants. When a Tormented Spirit possesses a rare with 20%+ item quantity, it often explodes into a shower of gold when it dies. Layouts like Heist-style or Blight-style maps are great because spirits can chain through multiple packs, creating back-to-back possessed monsters that stack the rewards.
Rogue Exiles are a different kind of value. They can be tanky and hit hard, but if your build kills fast, they're absolutely worth it. Most of them drop solid gold stacks along with fractured uniques, and exile scarabs that add five or more per map drastically increase your returns. If you stack this with Kirac missions or invitations that target exile-heavy areas like Jungle Valley, you can hit a very stable baseline of gold per map without relying on pure RNG.
Build choice matters more than people think. Anything fast with strong clear feels amazing here. Lightning Arrow Deadeye and Explosive Arrow Champion both shred spirit packs and keep map times under two minutes, while RF Inquisitor is great for melting exiles thanks to ignite spread. Movement speed is huge, and gear that boosts gold drops makes a noticeable difference. Tailwind boots, good flask uptime, and high-end belts like Mageblood make the content much safer, especially when exiles pop dangerous abilities.
On the Atlas, you want to lean hard into spirit and exile scaling. Nodes that increase Tormented Spirit spawns and possession frequency add a lot of raw value over time. Exile-focused clusters that boost spawn rate also pay for themselves quickly. Most farmers sink a big chunk of points into yellow and red map wheels to scale quantity and gold drops while keeping defensive layers strong enough to survive ghost-buffed rares and surprise exile bursts.
Good rotation is what separates average farmers from the really rich ones. Before each map, quality it with chisels, alch it, and aim for at least 120% quantity if possible. Rogue Exile and Tormented Spirit scarabs are your main juice. During the run, it helps to tag spirits early so they possess bosses or tanky enemies, since those tormented versions can drop huge gold piles. Kiting exiles, slowing them, and using strong AoE setups to chain through packs keeps your pace smooth and your deaths low.
Once fully set up, the Atlas really shines. Spirit-focused clusters dramatically increase how often possessions happen, and exile keystones make sure you see bosses every map. Adding Voidstones in exile-dense areas like Citadel or Dunes bumps density even further. When you mix in league mechanics like Ritual scarabs, you sometimes get hybrid packs that double dip with tormented and exile bonuses, which feels incredible when it lines up. At lower budgets, it's realistic to hit around 300 gold per hour, and with mid-tier or high-end gear like Headhunter, that can easily climb far higher Divine poe 1.
All of this makes 3.27 feel like a real gold rush season. If you lean into Tormented Spirits and Rogue Exiles, you can turn some of the deadliest enemies in Wraeclast into walking treasure chests. With the right setup, your maps become less about survival and more about how fast you can convert danger into profit. Keep pushing, keep possessing, and watching your stash fill up becomes part of the fun.